Anime Expeditions Traits
Effects, rates, and pity values default to community-reported unless later verified in-game.
Unbound
CommunityCommunity S+ trait: +350% DMG, -5% SPA, +10% Range. Massive all-around DPS package; default chase for main carries.
Keep/reroll: keep
Primordial
CommunityCommunity S trait: +35% DMG, -15% SPA, +20% Range. Best multi-stat combat keep when Unbound is unavailable.
Keep/reroll: keep
Forsaken
CommunityCommunity S trait: +35% Critical Damage, +35% Critical Chance, +10% Range. Excellent on crit-scaling kits.
Keep/reroll: keep
Draconic
CommunityCommunity S trait: +20% DMG, +50% DoT Damage, -10% Unit Cost. Strong on DoT / multi-hit / burn comps.
Keep/reroll: keep
Investor
CommunityCommunity A trait: +25% Income. Best economy trait for farm units (Ramen Guy). Usually wasted on pure boss DPS if economy is solved.
Keep/reroll: situational
Bolt
CommunityCommunity A trait: -15% SPA. Strong attack-speed stop for SPA-sensitive carries.
Keep/reroll: keep
Precision 2
CommunityCommunity A trait: +20% Critical Chance, +10% Critical Damage. Preferred precision stop before Forsaken.
Keep/reroll: keep
Optics
CommunityCommunity A trait: +25% Range. High value when placement or map sight lines limit a unit.
Keep/reroll: situational
Limit Breaker
CommunityCommunity B trait: +15% DMG. Solid early DPS keep until you can chase S-tier multi-stat traits.
Keep/reroll: keep
Speed 2
CommunityCommunity B trait: -10% SPA. Better than Speed 1; still below Bolt for endgame.
Keep/reroll: keep
Range 2
CommunityCommunity B trait: +10% Range. Prefer Optics long-term for pure range.
Keep/reroll: keep
Strength 2
CommunityCommunity B trait: +10% DMG. Fine mid stop; outclassed by Limit Breaker / S tiers.
Keep/reroll: keep
Precision 1
CommunityCommunity B trait: +10% Critical Chance, +5% Critical Damage. Usually replaced by Precision 2 or Forsaken.
Keep/reroll: situational
Enlightenment
CommunityCommunity C trait: +50% EXP Gain. QoL for leveling units; not an endgame combat keep.
Keep/reroll: situational
Speed 1
CommunityCommunity C trait: -5% SPA. Common filler; reroll when crystals allow.
Keep/reroll: reroll
Range 1
CommunityCommunity C trait: +5% Range. Prefer Range 2 or Optics long term.
Keep/reroll: reroll
Strength 1
CommunityCommunity C trait: +5% DMG. Common early roll; not an endgame keep.
Keep/reroll: reroll